AI Insights · Timothy · October 2021
Top 5 Turn-Based Tactics Games in Central America Q3 2021
Analyzing the performance of the top 5 turn-based tactics games on a unified platform in Central America during Q3 2021, including download, revenue, and active user trends.
During the third quarter of 2021, the top 5 turn-based tactics games on a unified platform in Central America exhibited varied performance metrics in terms of downloads, revenue, and active users. Below is an overview of each game's performance based on data from Sensor Tower.
Tank Stars from CASUAL AZUR GAMES showed a mixed trend. Weekly revenue peaked at approximately $2K in the last week of September. Downloads saw an initial decline from 92K to 49K but recovered to around 62K by the end of the quarter. Active users also had a downward trend initially, falling from 456K to 316K, before slightly recovering to 351K.
Bowmasters from Miniclip.com experienced a steady revenue stream, peaking at around $3.1K in early August before declining to approximately $2.1K by the end of September. Weekly downloads remained relatively stable, averaging around 44K, with a slight increase to 49K in the last week of September. Active users fluctuated, starting at 382K and ending at 347K.
Donut Punks: Online Epic Brawl from Donut Lab had a notable increase in downloads, rising from 11 in late June to over 15K by mid-September. Revenue, however, remained modest, peaking at around $74 in mid-September. Active users followed a similar upward trend, increasing from 220 in late June to 14K by mid-September, before dropping to 4.8K at the end of the quarter.
Warlings 2: Total Armageddon from 17th Pixel Poland showed consistent growth in downloads, starting at 1.5K and peaking at nearly 4K in early September. Active users also increased steadily from 3.3K in late June to 8.1K by mid-September, before slightly decreasing to 6.6K by the end of the quarter. No revenue data was available for this game.
The Catapult: Stickman Pirates from BYV had stable download numbers, averaging around 2K per week. Revenue remained low, peaking at $17 in late August. Active users showed minimal fluctuations, maintaining an average of around 5.5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.